“ PlaytestCloud really is a fantastic place to work, we're a tight knit community that is always welcoming of new faces. I love the openness and transparency in the company. ”
“ I really like the unique service we’re offering and how much fun we’re having while working. Everyone can express themselves in their own way and it doesn’t matter if you’re a gamer or not - you will love it here anyway. ”
“ What I love about PlaytestCloud is that everybody cares about giving our customers the best possible experience. We're all working together to help them make the best games possible. ”
Bootstrapped, profitable and with great ambitions
Connect with international experts: We bring everyone together twice a year for our summer & winter celebrations
Maximum flexibility (hybrid culture with up to 100% remote): Work where you want
We love games - they are our business and our passion
Team building: We organize regular remote, hybrid, and in-person team events to build a strong team spirit
Working abroad (workation): You can work up to 90 days per year from anywhere in the world
PlaytestCloud is the premier user testing provider for a growing number of game studios worldwide. In a nutshell, PlaytestCloud provides an easy to use platform to conduct various playtests for mobile games at any stage of game development – from prototyping, to release, and beyond.
We connect game studios with a diverse set of international, real players, allowing studios to record authentic, diverse and ‘everyday’ people playing mobile games. PlaytestCloud defines ‘playtesting-as-a-service’: We provide customers with recordings and insights of players trying out their games, have the best games user researchers available for any support needed, and even allow studios to talk and gather feedback from players directly.
Our mission is to help studios make games that players love. We aim to be the preferred one-stop solution for producers, user researchers, game designers and those passionate about player experience in order to playtest mobile games during prototyping, development, soft launch, and after release.